SECTION 5
Digital Media & Stereoscopy
a) Stereoscopic video "New York City", b) Soccer Zero-G /VR Soccer Zero-G is an interactive Futboll game. Through Soccer Zero-G the visitor will have the opportunity to play futboll virtually in real time. This Futboll game allows up to six players to actually appear and compete head to head inside the game... Zero-G. Soccer Zero-G allows up to six players to actually appear and compete head to head inside the game. Designed for use in public venues, the product brings a favorable new twist to the popularity of sports video games by adding the key element of team sports. |
a) Stereoscopic
video
Raymond R .Hannisian
"New York City", "The mayan ruins of Tikal"", "Colorado Rockies", "Mexican journey"
1) "THE BIG APPLE"

"A Virtual Visit to New York City"
See such famous landmarks as: the Empire State Building, the Chrysler Building, the World Trade Center, the Statue of Liberty, the Brooklyn Bridge, the South Street Seaport, Wall Street, China Town, Greenwich Village, Central Park, St. Patrick's Cathedral, Rockafeller Center, the "Easter Parade" on Fifth Avenue, and Times Square, as our 3D video cameras travel the streets and subways, boat around and take a helicopter flight over 'the one and only' Manhattan!
2) "TRAVELS IN GUATEMALA"

A 20+ minute, full color stereoscopic 3D video featuring: "Market Day in Chichicastenango", "A Ceremonial Procession", "A Family of Weavers in Momostenango", and "The Mayan Ruins of Tikal".
Guatemala is Central America's westernmost country, bordering Mexico to the north and northwest, Belize to the north-east and Honduras and El Salvador to the east. Guatemala's volatile topography is a mountainous and forested jumble of volcanoes and jungle. Guatemala concentrate a diverse quantity of volcanoes are the highest and most activeThe western highlands are home to over 30 volcanoes, which reach heights of up to 3800m (12,464ft) and cast a red glow at night.
The area experiences frequent earthquake activity. The intensively cultivated Pacific coastline is a vast expanse of mostly black-sand beaches, and the tiny Caribbean coastline also lacks beaches but is culturally rich.
The vast jungle lowland of El Petén fills the interior, characterized by a mix of banana plantations and soils rich in dinosaur bones. Guatemala is a Guatemala, Central America in concentrate form: its volcanoes are the highest and most active, its Mayan ruins the most impressive, its earthquakes. Guatemala is the Mayan heartland of Central America. Indigenous Guatemalan culture is alive and well, in the ancient ruins of Tikal, the Mayan/Catholic rituals of Chichicastenango and the blazing colors of everyday Mayan dress.
The great Maya ( as early as 2000 BC) emerged on Guatemala's Pacific coast. A civilization which dominated Central America for centuries, leaving its enigmatic legacy of hilltop ruins. By 250 AD, the Early Classic Period, great temple cities were beginning to be built in the Guatemalan sites.
3) "HOT AIR BALLOONING IN THE COLORADO ROCKIES"

An aerial view of the Roaring Fork Valley near Snowmass, Colorado, including: A "point of view" balloon flight, and the "Snowmass (Aspen) Balloon Festival". (Tape includes a 3D video 'short' of "Skiing at Aspen Highlands".)
4)"A MEXICAN JOURNEY"
A full color stereoscopic 3D video featuring: "The Shaman of the Huichole Indians, performing a Peyote Cleansing Ceremony", "A Master Guitar Builder in Paracho", "A Mexican Carnival with the 'Tower of Death' Fireworks Display", "Traditional Folk Dances of Oaxaca", "The 'Voladores' 'Pole-Flying' Ritual", "The Ruins of Tulum", "Palenque, video taped from an Ultra-light Aircraft", "The Yucatan", "Copper Canyon" and more.
Technical description
Videos were shot in "field-sequential", "stereoscopic" 3D. The experimental video system was built by Mr. Hannisian, and the final results were edited on various 'non-linear', digital editing systems. They include "point of view" experiences in a 'travelogue' format.
Ray Hannisian
Ray Hannisian is a classical and jazz musician and a published composer. After several years of providing musical scores for other people's films and videos, he began creating his own video documentaries. An avid photographer, with an interest in "stereoscopic" images and electronics, Mr. Hannisian designed and built his own 3D video camera, using surplus parts from "Virtual Reality" systems. Currently, he operates "Ray3D - Stereoscopic Imaging", from his studio in Carbondale, Colorado, creating "stereoscopic" video content for an emerging 3D 'home entertainment' market, and consulting on corporate, theatrical and educational 3D productions and projects.
Author:
Raymond R. Hannisian
"Ray3D - Stereoscopic Imaging"
1399 Barber Drive, Carbondale, CO 81623
ray@ray3d.com
Phone: +1- 970 963-8474
http://www.ray3d.com
b) Soccer Zero-G /VR - VR Futboll Interactive
Vivid Group

Soccer Zero-G is an interactive Futboll game. Through Soccer Zero-G the visitor will have the opportunity to play futboll virtually in real time. This Futboll game allows up to six players to actually appear and compete head to head inside the game...
Zero-G. Soccer Zero-G allows up to six players to actually appear and compete head to head inside the game. Designed for use in public venues, the product brings a favorable new twist to the popularity of sports video games by adding the key element of team sports.
To play Soccer Zero-G, 2 teams of 2 to 3 players stand in front of a video camera and giant video screen. The players appear in real time on the same virtual playing field. They "run" around the field by simply leaning in the direction they wish to travel. Their interactive video touch lets them propel the virtual balls towards the net.
"Everyone who plays it just loves the non stop action.", notes Vivid Group President, Vincent John Vincent. "This game captures all the fun and excitement of a competitive team sport without the need for a large playing field. Players use their whole bodies to maneuver up and down the virtual field but never move from their spot in front of the video camera."
A six-player game set up takes less than a 14' X 14' area, and is very easy to set up. Configuration and lay out are adaptable to location parameters. The simplest set up consists of two video cameras on top of large screen TVs facing a chromakey blue back wall. With Vivid Group's unique Patented GX VR players don't need to wear, touch or hold anything, as sophisticated gesture control information is read and analyzed from the video signal itself.
Soccer Zero-G provides fast dynamic play. The strategy can change and players often switch roles between defense and forward multiple times in mid play. A colored band on player image makes it easier to identify teammates. Best of all, it's a game everyone can play.
Technical description
The VIVID GROUP's Mandala VR Systems is a unique
third person interactive VR technology. The Mandala System uses a
video camera to put you into virtual worlds. You see yourself on
TV, and when you move the virtual world responds to your
presence. You don't have to wear, touch or hold anything. Just
reach out and, through "video gesture", trigger visible
or invisible icons to score points, manipulate animation,
bodypaint, or play a virtual drumkit.
Vivid Group
Vivid Group it is Toronto-based entertainment
product company that has pioneered camera-based VR and patented
the technology that are the creators and developers of the
patented GX Systems; computer generated, interactive video
gesture entertainment, for the Museum, Science Center and Halls
of Fame Industry, as well as TV production and Corporate
Promotion.
Creators of the mandala which that has been used in Italy by different groups. Vivid group is the original authors of Mandala and they are here in Italy for the first time!!
As the Vivit group indicate Mandala is an ancient Sanskrit word. It is represented visually by a circular pattern. Traditionally, Mandala describes a form that offers a gate-post between the many layers of reality. Some say Mandalas offer a door into alternate interactive universes.
Vivid Group is a Toronto-based entertainment product company that has pioneered camera-based VR and patented the technology. Their GX Reality exhibits have transported the public into interactive adventures in Museums, Science Centers, Corporate Promotions and Location Based Entertainment Centers throughout the world for over a decade. Vivid Group delivers its own library of in-house applications as well as creating custom application for a wide variety of clients.
Vivid Group
T 317 Adelaide Street West Toronto, Canada M5V 1P9
t: 416-340-9290 f: 416-348-9809
info@vividgroup.com
President
Vincent John Vincent