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Franz
Fischnaller
[FF] short Bio
[Short
BIO only Text PDF]
Fischnaller
is life-long learner multifaceted media scholar, artists, designer
and producer operating in the fields of art, design, architecture,
technology, science, and information technology.
Involved in an on-going growth of trans-media experiments departing
from the principle of an “unframed” process of creativity,
Fischnaller is actively engaged in research, design, production
and teaching. Fischnaller activity ranges from addressing the results
and production of the design practice to researching of intersecting
multilayered convergence of disciplines such us art, architecture,
design and technology, and bringing these art forms into relationship,
emphasizing experimental approaches for implementation and development.
Fischnaller continued to create groundbreaking art works in which
emerging technologies plays an active role. He is author of the
following works: The Multi Mega Boook, Tracking the Net”,
”The Last Supper Interactive", "Pinocchio Interactive",
Lautriv Chromagnon Medusa, Tracking The Net, Planet S.R.A.M., Virtual
Necktie, Robots Avatars dreaming with virtual illusions, Mundis
Uptodates, Amazonas Interactive, Meta Net Page, CityCluster and
S0E| tech-utopia-space virtual journey.
Fischnaller’s is currently working on different projects and
productions linking technology with architecture, art, design and
entertainment. Designing new forms and innovative solutions in architecture
and design from urban habitats, landscaping, multi-user recreational
and tourist destinations, and high-tech intelligent multi-purpose
buildings, to iconic architectonic solutions with challenging technological
features and new forms of entertainment technology and digital entertainment.
Fischnaller
concepts and designs stem from the conviction that radical changes
in technology, tele-communication, interactive media, advanced communication,
science, discovery, innovation, engineering developments, and transportation
are radically… changing human habitats, consumer values, lifestyles,
travel destination, attitude and ways of entertaining themselves
…affecting the growth and quality of the leisure tourism and
entertainment industry, and initiating new types of industry and
business. This unprecedented new electronic age requires an equally
unprecedented and brand-new approach to urbanism, architecture,
design arts and lifestyle.
Fischnaller
aims to create pioneering projects, to design new habitats and architectonic
solutions by actively integrating the use of electronic media, advanced
communications technology, Augmented reality features multi-sensory
simulation technology, AI, and new kinds of human-networking interfaces
that allow new ways of living, working and learning with a connectivity
and adaptability suitable for the new generation’s needs.
Fischnaler is the designer of [SOE] The Space on Earth Project and
High Tech Buildings such us: SpaceGate, Hotel [SG], Entertainment
Center [EC], Space Atrium Hotel, [SAH]. Andromeda [A], Zodiac [Z],
Virtual Cyber Center, Space Shape Building [SSB], Space Mission
Center [SMC], Space Hotel [SH].
[SOE]
The Space on Earth Project is a visionary SPACE tech-utopia outer-space
destination... which allows people to actually feel to be in space
although being on Earth: a new system of living and interacting
with the impossible. [SOE] is comprised of, the Quantum City, City
Center, and the Da Vinci Vision. The living areas encompass residential
condominiums and units.
Based upon the human challenge to explore, live, and dream in space,
Space Gate Hotel is a high-tech networked and augmented reality
multi-purpose space themed hotel and interactive virtual recreational
center in which guests are able to experience the sense of living
in outer space first-hand. In Space Gate Hotel the juxtaposing of
artificial and augmented reality into the physical environment allowing
the visitors to find themselves within a sort of twilight state
where reality and the imaginary exist simultaneously.
Formerly: Professor for Art and Technology, Electronic Visualization,
Digital Media, and electronic Arts, [EVL], Electronic Visualization
Laboratory School of Art & Design University of Illinois at
Chicago [UIC], Chicago, USA.and Leader of the Electronic Visualization
Program [EV] at the UIC.Professor for Augmented Reality at Victoria
University of Wellington, New Zealand, Professor for Digital Media,
Visualization Esthetics and Techniques, Interactive Technology Università
degli Studi di Firenze,Master in Multimedia, Florence, Italy.
He
gives lectures at several other universities and institutes among
which: l’Università Complutense di Madrid, Spagna;
il Politecnico di Milano; l’ Università Cattolica del
Sacro Cuore, Milano, etc.
For
two years he had been the curator of "Virtuality and Interactivity..
Digital Renaissance", the "International Exhibition of
Digital Arts and Applied Research" of MediARTech, an annual
multimedia show, financed and promoted by Tuscany Hi Tech Network
and promoted by the region of Tuscany/Italy.
He is the author of the book e-Art ... Art ... Net ... Technology
... Society ... Democracy published in Italian by Editor Riuniti
in paperback with accompanying CD-Rom in English, November 2006.
Fischnaller work has been broadly exhibited in the U.S. and Europe,among
which: Martin-Gropius-Bau, Germany; Siggraph, USA; Imagina,France;
Robotix UK; Art Futura, Spain; Ars Electronica Cenrer Austria; Museo
"Leonardo da Vinci", Italy; Ontario Science Center, Canada;
la Villete, Paris, France, Elder Museum of Science and Tecnologia,
X Canariasmediafest, Spain: The Block Museum of Art- the Alsdorf
Gallery, USA: WRO Center for Media Art, Wroclaw, Poland, McLellan
Galleries, Edinburgh, UK, Museo della Scienza e della Tecnica, Leonardo
Da Vinci, Italy; Documenta IX. Kassel, Germania; Palazzo Vecchio
- Florence City Hall, Florence, Italy Museum of Palazzo Medici Riccardi
Chicago, USA ZKM|Media Museum, Karlsruhe, Germania.
Winner of Multimedia Grand Prix '97, for the Foreign Title Award,
Japan. Recipient of two Prix Ars electronica Mention Prizes Awards:
Interactive Art category in 1995 and 1997.
Fischnaller is Currently, chief Designer, Project and Production
Manager of F.A.B.R.I.CATORS an interdisciplinary group, concerned
with the integration of Art+Design + Architecture + Technology +
Communication.
Fischnaller
Expertise Areas: Art, Traditional Art and Contemporary
Art forms [digital and interactive], Visual Media, Design, Architecture,
Interactive Art, Virtual and Augmented Reality, Networking, Digital
Media, Integrated Media, Human-Machine-Interaction, Creative Interfaces,
Visualization Display Systems, Electronic Visualization, Virtual
Narrative, Digital Storytelling, Collaborative Shared Environments,
Avatar Design, Digital and Interactive Design, Entertainment Technology,
Responsive Environments, Cultural Heritage, Immersive Architecture,
Electronic Visualization Esthetics and Techniques, and Computer
Graphics.
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